on the face of it, another exercise that at first glance doesn't seem too difficult, but one of the most challenging traditional movements, with a firm grasp of "where you've come from" and "where you're going" needed in order to avoid confusion with the directions of arms and legs in relation to each other.
Criteria for walk cycle
• contact,
down/squash, pass, up/stretch
• feet slip
on treadmill: character walks in place
• torso
first: twist, rotation, up and down!
• legs:
heel first, keep proportions/scale: no shrinking of growing; measure arcs for
clearance
• arms at
widest on down/squash pose
• arms
on arcs, bend on the way back, straighten on the way forward
• no exact
center key for arms and legs
• head
bob works as secondary action
• last
drawing (in-between) meets up with first drawing.
• 16
drawings, shot on two’s; shoot the cycle at least three times in succession to
ensure smooth playback.
student examples
• tim albany
• tim albany
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