catch & throw
with a single character onstage waiting to catch an invisible object whose weight, flexibility, and other physical characteristics will be defined by the character's reactions, we will make use of all animation principles.
in this exercise, you work in teams of two, trading off lead animator and in-betweening roles.
in this exercise, you work in teams of two, trading off lead animator and in-betweening roles.
Criteria for Catch and Throw Keys and
Breakdowns review and grading:
• pose
thumbnails show process has been thought through?
• character
shows volume and flexibility, strong line of action, clear silhouette,
coherent, graceful arcs, convincing shifts of center of gravity, secondary
action, thought process?
• invisible
ball gives convincing hints with regards to its physical properties?
• key poses
represent the storytelling moments?
• timing charts created for partner.
• timing
natural, shot using timing charts? pauses not too long or too short?
• action
framed effectively within 10 field?
student examples
• meghan luna & maximilian emma
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