walk cycle

walk cycle
on the face of it, another exercise that at first glance doesn't seem too difficult, but one of the most challenging traditional movements, with a firm grasp of "where you've come from" and "where you're going" needed in order to avoid confusion with the directions of arms and legs in relation to each other.


Criteria for walk cycle
• contact, down/squash, pass, up/stretch
• feet slip on treadmill: character walks in place
• torso first: twist, rotation, up and down!
• legs: heel first, keep proportions/scale: no shrinking of growing; measure arcs for clearance
• arms at widest on down/squash pose
• arms on arcs, bend on the way back, straighten on the way forward
• no exact center key for arms and legs
• head bob works as secondary action
• last drawing (in-between) meets up with first drawing.
• 16 drawings, shot on two’s; shoot the cycle at least three times in succession to ensure smooth playback.

student examples
• tim albany

No comments:

Post a Comment